RPG Maker MV + MZ - Perfect Collision for Chrono Engine!
A downloadable asset pack
This is a short plugin that overwrites collision logic in Cross Engine (Chrono Engine + Altimit) to always go by Altimit colliders for hitboxes unless the event is a battler (enemy or actor) and uses the Body Size : X notetag in the database.
You must have Cross Engine installed and this plugin placed after Cross Engine in your plugin list as it overwrites a Cross Engine function.
Get Cross Engine here!
If you want to go back to how it was put Body Size : .5 in the enemy notebox in the database.
Note: If you are using MZ you will need FOSSIL and TyrusWoo's MZ port of Altimit
Status | Released |
Category | Assets |
Author | AquaEcho |
Genre | Action |
Tags | Action RPG, RPG Maker, RPG Maker MV, RPG Maker MZ |
Download
Download
CrossEngineAqua.js 1.2 kB
Install instructions
You must have Cross Engine installed as this is just an overwrite of a Cross Engine function.
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